hi how to upscale design uploaded i got 3d mockups of thsirts and after puting on 3d thsirts the design is not properly situated on thshirts
Hey @Worty ! Thanks for reaching out.
Once you apply the texture on a surface, you can tap “Edit Photo” and then use fingers or the controllers to adjust the photo on the surface. Here’s a quick video:
Let me know if it helps.
Thanks,
Evi
thx but i want only 1 design no cloning ? how to do it regards mateusz
Hi @Worty ,
Apologies for the delay.
At the moment, there isn’t a way to disable the “tiling” effect when applying a texture to a surface. However, a workaround would be to ensure the texture matches the exact proportions and dimensions of the 3D shirt model. This way, when you apply it with 1 repetition, it will appear as a single image rather than a tiled one.
Does that make sense? Let me know if you have any questions. You can also send the 3D shirt file, and I’ll try to demonstrate it for you.
sure ok thx, here is obj file https://drive.google.com/file/d/1vhx_mO3HC2wCYMA7LsIqPWkm7a0HDP1T/view?usp=drive_link to obj.tshirt gogle drive
Hi @Worty,
Here’s what I did:
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I used Meshy.ai to automatically generate a texture map for the OBJ file you uploaded.
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Then I downloaded and edited the texture map in Photoshop (attached PSD): https://file.io/7XQ83WZPBSD0
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I exported the texture map as PNG/JPG and applied it to the shirt in uMake: https://file.io/wbiApoEDl0Ur
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The UV map from Meshy wasn’t perfect, so you’ll need to rotate the texture 270 degrees in uMake (see attached screenshot).
Here’s the UMK File: https://file.io/R3MSwM04X3j1
Another workaround is to edit the texture in Photoshop (override image_0.png with your edited design), then compress the PNG texture along with the MTL and OBJ file as .zip and then import it into uMake: https://file.io/fwWFSI1VtqK6
Hope this helps.
Thanks,
Evi