I’m drawing a small cabin that we’re renovating and I find it difficult to achieve what I wan’t. It was easy to draw to outer walls of the cabin (draw shape, edit lengths, use offset, extrude height). But I find it difficult to add walls etc. inside of this.
I’ve attached a video of the very cumbersome method I’m now using. How can I do this simpler? If I don’t split the surface like I do, before I extrude out the wall, everything becomes very weird, since some solid boxes are inverted etc.
In any design software, there are many ways to achieve the same goal.
A general note: since in uMake, every intersected lines split each other, it sometimes can create unexpected results. Most time, it’s a faster way to 3D model.
Now, I assume you would like to add inner-walls, so in this case, what would be easier for you is to do the following:
If the exterior walls are done, you can assign all of them to one layer and lock it, as you won’t change them in any way I assume.
next to the floor plan, create 1:1 aspect-ratio rectangular wall with the the same height of the exterior walls and the thickness of what should be appropriate to your inner walls at your cabin. (draw a rectangle, pull it and apply the right thickness to it).
Select all the lines and surfaces of that wall using the lasso tool and then tap on “Group”
NOTE: Grouped objects prevent the lines of that group to split if they intersect with other lines
Now, you can create a copy of the wall, move it inside your cabin and think about it as a “Lego”, just move and rotate the move from top view and snap it to any of the exterior walls. You can also stretch the wall (since it has a rectangular shape) to make it wider/narrower.
Thank you very much This is very helpful, and exatcly the general tips I was hoping for, which will help my in many future cases.
One last question would be: is there any way to get snapping to work in this case (I tried moving the pivot point, but still no success), when stretching the length of the wall: